Event Information:

Event: Balls to the Walls - Evil Empire - Summer Big Game
Location: Blast Camp, Hobart, IN
Web Site: http://www.blastcamp.com/
Time: Meet at 0800 - Walgreens at RT51/Central in Lake Station, IN (15 mins from Field)
Cost: $20, Paint $60
Registration Form:
Side: Determined upon arrival
Uniform: Multicam
Weather Forecast: 74 degrees, Partly Sunny, 10% of rain.
Map: http://www.buchaniec.net/pics/blast-camp-game-map09.pdf

Additional Information:

  • Player Registration is from 0800-0900 ($20)
  • Free Air Fill for all players all day long
  • Paint is $60 per case - FIELD PAINT ONLY
  • Players must chronograph under 270 fps and receive a sticker from the chronograph referee.

Schedule of Events:

Saturday
0930-1200 - Morning Session
1200-1300 - Lunch (Airball open)
1315-1545 - Afternoon Session

Prize raffle including markers, accessories, passes and other goodies after game (when all rentals returned).

Special Notes:

There are three (3) teams in play. One side will begin as the attackers with the second side as the defenders. The third side, known as the Renegade Team, will attempt to neutralize the efforts of the other two teams. The Renegades will be a fraction of the size of the other teams.

The Attackers
Objective: Capture the BERM
Attackers try to gain control of Berm and the three defense outposts (Octagon, Pillbox, Trenches).
Attacking team’s starting points are Buildings 1, 2, 3, Mess Hall and Field 2.
Attackers must protect flags on Field 1 and Field 2.
Attackers should try to defend the tower line against demolition charges.
Attackers should attempt to destroy the tank.
Attackers should also complete mission cards such as: Take the Berm or Tank

The Defenders
Objective: Protect the BERM, Regain Field Control
The Defending team must hold Berm and their three outposts.
The Defending team’s starting points are Berm, Pillbox, Trenches, and Octagon.
Defenders should attempt to take Field 1 and Field 2 throughout the day to score points.
The Defending team has full control of the tank throughout the day.
The Defending team cannot cross the sidewalk outside of Building 1 on Field 1.
Defenders will try to complete missions such as: Destroy the tower line; go on a tank raid, or reclaim lost territory.
The Defending team will reenter the game at one of their outposts or the Berm as long as a referee escorts them.

Renegade Team
Main Objective: Neutralize the Field
To neutralize the field, position flag stations with no color on top.

SCORING: Counted at the END of the Game
Possession of the Berm: 400 Points
Outpost #1: 150 Points
Outpost #2: 150 Points
Outpost #3: 150 Points
Field 2 Flag Station: 100 Points
Field 1 Flag Station: 100 Points
Tank Elimination: 50 Points Each
Each Opposing Player Eliminated: 1 Point
Each Renegade Player Eliminated: 5 Point

 
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